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Category Archives: role-playing
Cursed Items in D&D: Why I don’t like them; how I intend to use them differently
A time-honored mechanic in Dungeons & Dragons is the cursed item: A ring, or armor, or what-have-you, that — when a player character wears or uses the item — activates a bane. Usually, the item cannot be removed once the … Continue reading →
Jauf, human fighter
Just Another Uninteresting Fighter I’m steadily making spare characters for D&D 5e, partly to help me gain insight into game mechanics while I work on my Musketeers-inspired campaign, but mostly because it’s a fun exercise. I don’t usually do fighters … Continue reading →
Marvek, halfling warlock
This is Marvek, my second D&D character. (It’s for a one-shot, so don’t worry — Jeribon is still alive and well.) Warlocks are a new class — new to me, at least, as they weren’t in AD&D. They’re an odd … Continue reading →
Jeribon
Update 2019 May 8: Here’s Jeribon’s 3rd-level character sheet. I’m getting back into D&D, hopefully, and I’m starting with Jeribon, a gnomish rogue. In the best traditions of the Internet, I’ve just stolen this image (from http://wow.blizzgame.ru/gallery/hazlow-mudshuggle-by-matt-cavotta/ ) until I … Continue reading →